augmented reality

iPhone Camera Overlays + iphonearkit

Posted in apple, augmented reality, iphone, mobile development on September 20th, 2009 by Hamish Rickerby – View Comments

Today I have been hacking away on the iphonearkit source available at github and have incorporated the ARGeoViewController as an overlay over a ImagePickerController with the camera as the source (which was introduced with iPhone OS 3.1).  Results below.

ARGeoViewController as the overlay on a ImagePickerController on iPhone

ARGeoViewController as the overlay on a ImagePickerController on iPhone

I want to tidy up some of the code before I check it back into my clone of the source, but this is a really good basis for some smart location and direction aware augmented reality apps on iPhone.  Wonder what the iphonearkit license is – it’s unclear…

— EDIT —

Bugger.  It appears that zac has implemented similar functionality to me already :-(  Bloody github and it’s slow (never!) updates to fork queues and network graphs.  Oh well, maybe I won’t bother tidying my code.

Augmented Reality – Hello World

Posted in augmented reality on September 20th, 2009 by Hamish Rickerby – View Comments

I’ve recently discovered augmented reality. After I saw my first “virtual business card” application I was hooked.  I’ve been doing a lot of reading and experimenting with software over the past 2 days, and have got ARToolkit working here.  Here are some shots of the obligitory “cube over marker” demo.  I would post a video, but my screen capture software and AR software = a really poor frame rate and substandard video :-(

Marker with no overlaid image

Marker with no overlaid image

Blue cube over the Hiro marker

Blue cube over the Hiro marker

Next up, something more substantial.